The design lab

Interactions, played with first.

Visual thinking made with AI as a collaborator — refraction, translucency and motion turned into pieces you can feel. The liquid glass + flow language grew into a way of seeing.

Liquid glass & flow is the language these demos are built in. Glass gives a surface depth — refraction, translucency, an edge that catches light as you move. Flow gives it time — a gradient field drifting underneath, and a narrative that assembles as you scroll. The demos are where that language gets tested. The writing is where it has to earn its keep.

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