The design lab
Interactions, played with first.
Visual thinking made with AI as a collaborator — refraction, translucency and motion turned into pieces you can feel. The liquid glass + flow language grew into a way of seeing.
The Magic Lens
Every reporting tool answers “show me more” by replacing the page — and the comparison that raised the question disappears with it. A playable essay on drilling down in place: drag a lens across five different figures and watch the detail arrive without the room going away.
Pick up the lens → Used for real in Protein Mania Liquid glassFlowInteractiveLiquid Glass & Flow
The look this whole site is built in, taken apart into five demos you can move. Build the field first, tune the glass over it one property at a time, freeze the motion to see the effect fall over, and measure whether the text still passes contrast.
Move the sliders → Used for real in The GLP‑1 RippleLiquid glass & flow is the language these demos are built in. Glass gives a surface depth — refraction, translucency, an edge that catches light as you move. Flow gives it time — a gradient field drifting underneath, and a narrative that assembles as you scroll. The demos are where that language gets tested. The writing is where it has to earn its keep.
← Back home